Giant Spider (species)

Description:

Str 14
Dex 15
Con 10
Int 2
Wis 10

Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft., climb 30 ft. Senses darkvision 30 ft.

Alignment unaligned
Languages —

Spider Climb: The spider can climb on smooth walls and upside down on horizontal surfaces. It ignores movement restrictions due to webbing, including that from a web spell.
Stealthy +5: The spider gains a +5 bonus to all checks to avoid detection.

Melee Attack—Bite: +4 to hit (reach 5 ft.; one creature).
Hit: 6 (1d8 + 2) piercing damage, and the target must make a DC 10 Constitution saving throw. Failed Save: 9 (2d8) poison damage.

Ranged Attack—Web (Recharge 5–6): +4 to hit (range 30 ft./60 ft.; one creature). Hit: The target is restrained by webbing. As an action, the restrained creature can make a DC 11 Strength check to escape. The webbing has AC 12, and another creature can deal 5 fire or slashing damage to the webbing to end this effect; if fire damage is used, the restrained creature also takes the damage.

Bio:

All monstrous spiders are aggressive predators that use their poisonous bites to subdue or kill prey.

Monstrous spiders come in two general types: hunters and web-spinners. Hunters rove about, while web-spinners usually attempt to trap prey. Hunting spiders can spin webs to use as lairs, but cannot use their webs as weapons the way web-spinners can. A hunting spider has a base land speed 10 feet faster than the figures given in the statistics blocks.

Giant Spider (species)

El Jazzar's Treasure jddavis1