El Jazzar's Treasure
Armor Class: 13 (armor scraps, shield)
Hit Points: 9 (2d8)
Speed: 30 ft.
Senses: darkvision 60 ft.
Str 11 (0)
Con 10 (+0) Int 6 (–2)
Wis 8 (–1) Cha 3 (–4)
Alignment: lawful evil
Languages: understands Common
Immunities: The skeleton is immune to disease and poison. It cannot be charmed, frightened, or put to sleep. It does not need to sleep, eat, or breathe.
Resistance: The skeleton is resistant to piercing damage. Vulnerability: The skeleton is vulnerable to bludgeoning
Melee Attack—Long Sword: +5 to hit (reach 5 ft.; one creature). Hit: 4 (1d8) slashing damage.
Ranged Attack—Shortbow: +5 to hit (range 80 ft./320 ft.; one creature). Hit: 3 (1d6) piercing damage.